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	<title>Comments for cbpye.net</title>
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	<link>http://cbpye.net/wp</link>
	<description><span class="tftd">&#8220;<em>Branson just friended you on Facebook.</em>&#8221;</span></description>
	<lastBuildDate>Thu, 29 Jul 2010 07:03:46 +0000</lastBuildDate>
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		<title>Comment on (Possibly) Make Your Rogue Trader Character Absolutely Ridiculous by B Rockwell</title>
		<link>http://cbpye.net/wp/331/comment-page-1#comment-453</link>
		<dc:creator>B Rockwell</dc:creator>
		<pubDate>Thu, 29 Jul 2010 07:03:46 +0000</pubDate>
		<guid isPermaLink="false">http://cbpye.net/wp/?p=331#comment-453</guid>
		<description>This is true. Even before I read this I used mutations to get hideous strength mixed with feel no pain on an archmilitant who specialized on melee and power fists</description>
		<content:encoded><![CDATA[<p>This is true. Even before I read this I used mutations to get hideous strength mixed with feel no pain on an archmilitant who specialized on melee and power fists</p>
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		<title>Comment on Rogue Trader Character Generator Update by B Rockwell</title>
		<link>http://cbpye.net/wp/300/comment-page-1#comment-452</link>
		<dc:creator>B Rockwell</dc:creator>
		<pubDate>Thu, 29 Jul 2010 06:50:12 +0000</pubDate>
		<guid isPermaLink="false">http://cbpye.net/wp/?p=300#comment-452</guid>
		<description>Keep up the good work, I&#039;ve got this site on my faves and I&#039;m going to give it to a bunch of 40k players when you get it done.</description>
		<content:encoded><![CDATA[<p>Keep up the good work, I&#8217;ve got this site on my faves and I&#8217;m going to give it to a bunch of 40k players when you get it done.</p>
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		<title>Comment on My Dark Heresy Sheets Return! by Joe</title>
		<link>http://cbpye.net/wp/184/comment-page-1#comment-451</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Sun, 25 Jul 2010 18:55:24 +0000</pubDate>
		<guid isPermaLink="false">http://cbpye.net/wp/?p=184#comment-451</guid>
		<description>Hey, Chris, I updated one of your PDFs to make it editable.  They&#039;re not perfect, but my group seemed to like them.  Let me know if you&#039;re interested.</description>
		<content:encoded><![CDATA[<p>Hey, Chris, I updated one of your PDFs to make it editable.  They&#8217;re not perfect, but my group seemed to like them.  Let me know if you&#8217;re interested.</p>
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		<title>Comment on New Rogue Trader Character Sheets by Joshua</title>
		<link>http://cbpye.net/wp/302/comment-page-1#comment-450</link>
		<dc:creator>Joshua</dc:creator>
		<pubDate>Sat, 17 Jul 2010 16:13:20 +0000</pubDate>
		<guid isPermaLink="false">http://cbpye.net/wp/?p=302#comment-450</guid>
		<description>Why are some of the skills already crossed? do all players egin wih them automatically, because ive never seen all players starting with swim, or is is for the basic but not advanced ones? Also, would you know of a tutorial of how to fill in/advance the skills? ive had alot of trouble understanding both this and the official character sheets about this.</description>
		<content:encoded><![CDATA[<p>Why are some of the skills already crossed? do all players egin wih them automatically, because ive never seen all players starting with swim, or is is for the basic but not advanced ones? Also, would you know of a tutorial of how to fill in/advance the skills? ive had alot of trouble understanding both this and the official character sheets about this.</p>
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		<title>Comment on New Rogue Trader Character Sheets by David L Fort</title>
		<link>http://cbpye.net/wp/302/comment-page-1#comment-440</link>
		<dc:creator>David L Fort</dc:creator>
		<pubDate>Sat, 29 May 2010 19:08:05 +0000</pubDate>
		<guid isPermaLink="false">http://cbpye.net/wp/?p=302#comment-440</guid>
		<description>Another idea that I had that would possibly make the sheet more usable are dedicated spaces for Weapon Training Talents and Resistance Talents (in the style of Lore skills.

I was gonna mention the commerce skill thing, but, it has been pointed out already.

Personally, i also love the pamphlet fold--however, (and this may be because of my printer settings) I found that when I folded it, some of the lines  from the skills, gear and acquisitions sections carried across the fold. . .agaqin, maybe my printer settings are to blame. . .</description>
		<content:encoded><![CDATA[<p>Another idea that I had that would possibly make the sheet more usable are dedicated spaces for Weapon Training Talents and Resistance Talents (in the style of Lore skills.</p>
<p>I was gonna mention the commerce skill thing, but, it has been pointed out already.</p>
<p>Personally, i also love the pamphlet fold&#8211;however, (and this may be because of my printer settings) I found that when I folded it, some of the lines  from the skills, gear and acquisitions sections carried across the fold. . .agaqin, maybe my printer settings are to blame. . .</p>
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		<title>Comment on (Possibly) Make Your Rogue Trader Character Absolutely Ridiculous by Lyrann</title>
		<link>http://cbpye.net/wp/331/comment-page-1#comment-430</link>
		<dc:creator>Lyrann</dc:creator>
		<pubDate>Wed, 05 May 2010 13:19:18 +0000</pubDate>
		<guid isPermaLink="false">http://cbpye.net/wp/?p=331#comment-430</guid>
		<description>Wow - reading posts like this really makes me want to krush players who try this.  You go ahead and optimize... and you&#039;ll wish you never did.  Unless this is something that comes about thru chance, choosing such a character build is asking for failure in my book.  You limit yourself to the role of &#039;meat&#039;.  Oh well - I&#039;m thankful I don&#039;t have players with the &#039;munchkin&#039; mindset in my group.  And when I go to a Con and see all of them - I just cringe and skit away.  Heretic Begone!  ;)</description>
		<content:encoded><![CDATA[<p>Wow &#8211; reading posts like this really makes me want to krush players who try this.  You go ahead and optimize&#8230; and you&#8217;ll wish you never did.  Unless this is something that comes about thru chance, choosing such a character build is asking for failure in my book.  You limit yourself to the role of &#8216;meat&#8217;.  Oh well &#8211; I&#8217;m thankful I don&#8217;t have players with the &#8216;munchkin&#8217; mindset in my group.  And when I go to a Con and see all of them &#8211; I just cringe and skit away.  Heretic Begone!  <img src='http://cbpye.net/wp/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>Comment on Rogue Trader Character Generator Update by Daenor</title>
		<link>http://cbpye.net/wp/300/comment-page-1#comment-425</link>
		<dc:creator>Daenor</dc:creator>
		<pubDate>Tue, 06 Apr 2010 23:36:57 +0000</pubDate>
		<guid isPermaLink="false">http://cbpye.net/wp/?p=300#comment-425</guid>
		<description>Hi, do you need any help? Please contact me.

Regards</description>
		<content:encoded><![CDATA[<p>Hi, do you need any help? Please contact me.</p>
<p>Regards</p>
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		<title>Comment on (Possibly) Make Your Rogue Trader Character Absolutely Ridiculous by Phafin</title>
		<link>http://cbpye.net/wp/331/comment-page-1#comment-424</link>
		<dc:creator>Phafin</dc:creator>
		<pubDate>Fri, 02 Apr 2010 07:51:13 +0000</pubDate>
		<guid isPermaLink="false">http://cbpye.net/wp/?p=331#comment-424</guid>
		<description>Playing chars like this can be really difficult, I&#039;m a long time rifts player and have seen ALOT of munchkinism, and alot of munchkinism played really well! having a slobbering kappering doubble lettering psycho on your side can be great, but if you have a good gm then they will not be able to walk down the street or enter any normal convo. sort of limits their use. Probably why navigators never leave the ship!</description>
		<content:encoded><![CDATA[<p>Playing chars like this can be really difficult, I&#8217;m a long time rifts player and have seen ALOT of munchkinism, and alot of munchkinism played really well! having a slobbering kappering doubble lettering psycho on your side can be great, but if you have a good gm then they will not be able to walk down the street or enter any normal convo. sort of limits their use. Probably why navigators never leave the ship!</p>
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		<title>Comment on (Possibly) Make Your Rogue Trader Character Absolutely Ridiculous by Christopher Pye</title>
		<link>http://cbpye.net/wp/331/comment-page-1#comment-419</link>
		<dc:creator>Christopher Pye</dc:creator>
		<pubDate>Tue, 02 Mar 2010 18:44:46 +0000</pubDate>
		<guid isPermaLink="false">http://cbpye.net/wp/?p=331#comment-419</guid>
		<description>Now that... that is extra-heretical.</description>
		<content:encoded><![CDATA[<p>Now that&#8230; that is extra-heretical.</p>
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		<title>Comment on (Possibly) Make Your Rogue Trader Character Absolutely Ridiculous by CloudAran</title>
		<link>http://cbpye.net/wp/331/comment-page-1#comment-416</link>
		<dc:creator>CloudAran</dc:creator>
		<pubDate>Tue, 09 Feb 2010 18:27:01 +0000</pubDate>
		<guid isPermaLink="false">http://cbpye.net/wp/?p=331#comment-416</guid>
		<description>Yeah, I made a mutant Navigator and bought Ravaged Body (200xp). When I happened to roll Ravaged Body on my first roll, my GM let me get 1d5 more for that 1. End result: 7 mutations there, 2 from Renegade house Navigator. I am a beast (including 12 AGI bonus and STR bonus)! I don&#039;t remember all of them atm, but here&#039;s the list of what I can recall:

- Shadowkin (GM wouldn&#039;t let me be ethereal, but I get everything else except the ability to phase through things and the immunity to damage, just can&#039;t attack while in it. Good way to avoid being purged!)
- Fear(3) (this makes RP difficult, this might be getting replaced, but it&#039;s hilarious currently)
- Brute, Abberation (think that&#039;s what it&#039;s called) and the mutations that give unnatural AGI and STR.
- Nav. Mutation that gives darksight
- Wyrdling (got TK weapon, use with a metal staff to make a TK scythe, yes I&#039;ve basically become a Dark Templar from Starcraft)

Most of the mutations I can&#039;t recall right now just augmented my stats. The most notable are up there (and ridiculous!).</description>
		<content:encoded><![CDATA[<p>Yeah, I made a mutant Navigator and bought Ravaged Body (200xp). When I happened to roll Ravaged Body on my first roll, my GM let me get 1d5 more for that 1. End result: 7 mutations there, 2 from Renegade house Navigator. I am a beast (including 12 AGI bonus and STR bonus)! I don&#8217;t remember all of them atm, but here&#8217;s the list of what I can recall:</p>
<p>- Shadowkin (GM wouldn&#8217;t let me be ethereal, but I get everything else except the ability to phase through things and the immunity to damage, just can&#8217;t attack while in it. Good way to avoid being purged!)<br />
- Fear(3) (this makes RP difficult, this might be getting replaced, but it&#8217;s hilarious currently)<br />
- Brute, Abberation (think that&#8217;s what it&#8217;s called) and the mutations that give unnatural AGI and STR.<br />
- Nav. Mutation that gives darksight<br />
- Wyrdling (got TK weapon, use with a metal staff to make a TK scythe, yes I&#8217;ve basically become a Dark Templar from Starcraft)</p>
<p>Most of the mutations I can&#8217;t recall right now just augmented my stats. The most notable are up there (and ridiculous!).</p>
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